About Me
I'm a backend software engineer with a B.S. in Computer Science from the University of Maryland. My focus is on systems that are fast, reliable, and easy to change: clean data models, well-designed APIs, and logic with clear boundaries that's straightforward to test.
I've built and shipped complete applications end to end: PostgreSQL schemas for large datasets, FastAPI services, and full VPS deployment with SSL and tuned database configuration. I enjoy being involved at every layer of a backend, from the data model to the running server.
Before engineering, I spent nearly a decade competing professionally in esports and building an audience as a content creator, which taught me a lot about consistency, data-driven improvement, and performing under pressure.
Projects
The Campaign Codex
A full-stack web app for tabletop RPG players to discover, rate, and review published adventure modules. Browse by game system, score adventures across multiple axes (combat, roleplay, atmosphere, and more), and track what you've played as a player or DM. Features multi-role rating logic, soft-delete moderation, rate limiting, and a live review feed with helpful votes and comments.
WoT Statistics API
A backend API built on top of World of Tanks player data. Features optimized database queries, caching strategies, and analytics endpoints for individual and aggregate stats.
Personal Activity Tracker
A background service that tracks active application windows and periodically records usage data. Uses Gemini API to categorize data. Generates daily, weekly, or monthly analytics reports on productivity patterns.
Resume
My resume covers my work history, education, and technical skills in detail. Available as a PDF, feel free to download or share.
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